Arduino Esplora Mouse

by KNEXnCoding in Circuits > Arduino

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Arduino Esplora Mouse

Screen Shot 2015-04-26 at 11.33.57 AM.png

Hello everyone, This is K'NEXnCoding bringing you another cool tutorial for you guys. This project lets you use your Arduino Esplora board to completely act like a mouse. It can move, left click, right click, and even scroll. The best part is that you don't even need to do anything.

However, it is a good idea to read to learn how to use this project, even though it is pretty straight forward.

How to Move the Mouse

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To move the mouse, just use the joystick. Move it up, down, left, right... You know, like normal. Also, you can press down on the joystick to left click.

Linear Potentiometer

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Use the linear potentiometer to control the sensitivity of the mouse movement.

Left and Right Click

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Again, straightforward. The left button left-clicks, and the right button right-clicks.

Scrolling

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To scroll, use the top and bottom buttons.

The Code

Here is the code. Just copy and paste and your good to go!

Note: You can display the coordinates the mouse is at using the serial monitor, but sometimes it will cause Arduino to crash.

#include <Esplora.h>
#include <Mouse.h>
void setup()
{
  Mouse.begin();
}
int oldScrollUp = 0;
int oldScrollDown = 0;
int stateTime = 0;
#define THRESHOLD 20
void loop()
{
  int xValue = Esplora.readJoystickX();
  int yValue = Esplora.readJoystickY();
  
  Serial.print("Joystick X: ");                // print a label for the X value
  Serial.print(xValue);                        // print the X value
  Serial.print("\tY: ");                       // print a tab character and a label for the Y value
  Serial.print(yValue);                        // print the Y value
  
  int leftButton = Esplora.readJoystickSwitch() && Esplora.readButton(SWITCH_LEFT);
  int rightButton = Esplora.readButton(SWITCH_RIGHT);
  
  int scrollUp = Esplora.readButton(SWITCH_UP);
  int scrollDown = Esplora.readButton(SWITCH_DOWN);
  
  int range = Esplora.readSlider();
  
  int mouseRange = map(range, 0, 1023, 2, 10);
  int mouseX = (xValue < THRESHOLD && xValue > -THRESHOLD) ? 0 : map(xValue, -512, 512, mouseRange, -mouseRange);
  int mouseY = (yValue < THRESHOLD && yValue > -THRESHOLD) ? 0 : map(yValue, -512, 512, -mouseRange, mouseRange);
  int wheel = 0;
  if (oldScrollUp != scrollUp || oldScrollDown != scrollDown)
  {
    wheel = (scrollUp != scrollDown) ? (scrollUp ? -mouseRange : mouseRange) : 0;
    oldScrollUp = scrollUp;
    oldScrollDown = scrollDown;
    stateTime = millis();
  }
  else if ((millis() - stateTime) % 100 == 0 && (millis() - stateTime) >= 1000)
  {
    wheel = (scrollUp != scrollDown) ? (scrollUp ? -mouseRange : mouseRange) : 0;
  }
  Mouse.move(mouseX, mouseY, wheel);
  
  if (!leftButton)
    Mouse.press(MOUSE_LEFT);
  else
    Mouse.release(MOUSE_LEFT);
  
  if (!rightButton)
    Mouse.press(MOUSE_RIGHT);
  else
    Mouse.release(MOUSE_RIGHT);
}

Let me know if you tried it! Comment below.

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