Flying Car
A prototype for a flying car, blending innovation, creativity, and technology
Supplies
Supplies
- Blender software
- Concept art or reference images of flying cars
- Basic knowledge of Blender (navigation, modeling, and rendering)
Car Modelling
Model the Car Base
- Start with a Cube object for the car body.
- Use the Edit Mode to shape the cube into a sleek, futuristic car design.
- Use loop cuts, bevels, and extrusions to add details to the car's body.
Keyframing
Use keyframes to animate:
- The car hovering in place
- A smooth takeoff and flight sequence
Adjust the camera angles and animate the camera for dynamic shots