How to 3D Print a Mini Nine Men's Morris Game
by Ngrom in Workshop > 3D Printing
493 Views, 0 Favorites, 0 Comments
How to 3D Print a Mini Nine Men's Morris Game
Nine Men's Morris dates back to around 1400 BCE and was popular in ancient Rome. The object of the game is simple, take the opponent's pieces until they have two remaining. Originally, the board and tokens were carved of wood or stone.
Supplies
- 2 different colored filaments (3 recommended)
- 3D printer
- Tinkercad
- Glue (I recommend Super Glue)
Change the "Properties" to inches and the width and length to 8 inches.
Place a cube with the dimensions 4 x 4 x 1/2 on the workspace. Place a hole cube with the dimensions 3 1/2 x 1 x .05 on the workspace 0.45 inches of the ground. Place a sphere with a diameter of 0.3 on the workspace 3/8 inches of the ground. Make 23 copies of the sphere for a total of 24.
Make 8 copies of the rectangular prism hole. Arrange 4 of them into a square. Group the shapes. Make 2 copies of the square, and make one 1 inch shorter, and the other 2 inches shorter. Center the squares as shown in the left image. With the other 4 original prisms, arrange them so they are centered with each square. Do this on each side of the square (the rectangular prism will be too long, so shorten it to fit).
Group the prisms together. Center the hole on the solid block, and group.
Arrange the sphere as shown in the image, then group the shapes. Print the board.
Place a semi-sphere with a diameter of .25 on another workplace, with the same "Properties" as the first one. Make 5 copies (6 total).
Print out 18 semi-spheres for each of the two colors. Glue two corresponding semi-spheres together. After this, you should have 9 spheres in each color.
Rules
Goal: Get rid of all but two of your opponent's tokens.
1) Each player takes turns placing one token anywhere on the board.
2) When all the tokens are placed, take turns moving one token along the line. You can not jump spaces or other tokens.
3) When you get three in a row, it is called Mill. When you get a MIll, you get to remove any of your opponent's tokens.
4) When you have three tokens left, you can move one token anywhere on the board per turn.
5) When a player only has 2 tokens, they can not create a Mill, so the other player wins.