How to Use Nokia 5110 LCD With Arduino?

by Bay Yolal in Circuits > Arduino

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How to Use Nokia 5110 LCD With Arduino?

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Today, I am going to show you how to use Nokia 5110's display with Arduino boards with these easy steps.

The need list:

1. Arduino UNO (With USB cable)

2. Nokia 5110 LCD (With tiny cables)

The Connections

nokia 5110_bb.jpg

Follow the connections as shown in the picture. You may use tiny cables to make connections are working.

The Codes

There are some files below.

text.txt file has got whole codes for Arduino IDE

nokia_5110.fzz file is for Fritzing project Nokia 5110 LCD's library

Graphics.c file is working with test.ino file

test.ino file is including the codes. Don't forget to keep near Graphics.c file together at the same folder.

test.rar has got both test.ino and Graphics.c files together in one file.

Also here is the codes:

// LCD5110_Graph_Demo
// Copyright (C)2015 Rinky-Dink Electronics, Henning Karlsen. All right reserved // web: http://www.RinkyDinkElectronics.com/ // // This program is a demo of most of the functions // in the library. // // This program requires a Nokia 5110 LCD module. // // It is assumed that the LCD module is connected to // the following pins using a levelshifter to get the // correct voltage to the module. // SCK - Pin 8 // MOSI - Pin 9 // DC - Pin 10 // RST - Pin 11 // CS - Pin 12 // #include

LCD5110 myGLCD(8,9,10,11,12);

extern uint8_t SmallFont[]; extern uint8_t arduino_logo[]; extern unsigned char TinyFont[]; extern uint8_t The_End[]; extern uint8_t pacman1[]; extern uint8_t pacman2[]; extern uint8_t pacman3[]; extern uint8_t pill[];

float y; uint8_t* bm; int pacy;

void setup() { myGLCD.InitLCD(); myGLCD.setFont(SmallFont); randomSeed(analogRead(7)); }

void loop() { myGLCD.clrScr(); myGLCD.drawBitmap(0, 0, arduino_logo, 84, 48); myGLCD.update();

delay(2000); myGLCD.clrScr(); myGLCD.print("LCD5110_Graph", CENTER, 0); myGLCD.print("DEMO", CENTER, 20); myGLCD.drawRect(28, 18, 56, 28); for (int i=0; i<6; i++) { myGLCD.drawLine(57, 18+(i*2), 83-(i*3), 18+(i*2)); myGLCD.drawLine((i*3), 28-(i*2), 28, 28-(i*2)); } myGLCD.setFont(TinyFont); myGLCD.print("(C)2015 by", CENTER, 36); myGLCD.print("Henning Karlsen", CENTER, 42); myGLCD.update(); delay(5000); myGLCD.clrScr(); for (int i=0; i<48; i+=2) { myGLCD.drawLine(0, i, 83, 47-i); myGLCD.update(); } for (int i=83; i>=0; i-=2) { myGLCD.drawLine(i, 0, 83-i, 47); myGLCD.update(); }

delay(2000); myGLCD.clrScr(); myGLCD.drawRect(0, 0, 83, 47); for (int i=0; i<48; i+=4) { myGLCD.drawLine(0, i, i*1.75, 47); myGLCD.update(); } for (int i=0; i<48; i+=4) { myGLCD.drawLine(83, 47-i, 83-(i*1.75), 0); myGLCD.update(); }

delay(2000); myGLCD.clrScr(); for (int i=0; i<8; i++) { myGLCD.drawRoundRect(i*3, i*3, 83-(i*3), 47-(i*3)); myGLCD.update(); }

delay(2000); myGLCD.clrScr(); for (int i=0; i<17; i++) { myGLCD.drawCircle(41, 23, i*3); myGLCD.update(); }

delay(2000); myGLCD.clrScr(); myGLCD.drawRect(0, 0, 83, 47); myGLCD.drawLine(0, 23, 84, 23); myGLCD.drawLine(41, 0, 41, 47); for (int c=0; c<4; c++) { for (int i=0; i<84; i++) { y=i*0.017453292519943295769236907684886; myGLCD.invPixel(i, (sin(y*6)*20)+23); myGLCD.update(); delay(20); } }

delay(2000);

for (int pc=0; pc<3; pc++) { pacy=random(0, 28); for (int i=-20; i<84; i++) { myGLCD.clrScr(); for (int p=4; p>((i+20)/20); p--) myGLCD.drawBitmap(p*20-8, pacy+7, pill, 5, 5); switch(((i+20)/3) % 4) { case 0: bm=pacman1; break; case 1: bm=pacman2; break; case 2: bm=pacman3; break; case 3: bm=pacman2; break; } myGLCD.drawBitmap(i, pacy, bm, 20, 20); myGLCD.update(); delay(25); } }

for (int i=0; i<25; i++) { myGLCD.clrScr(); myGLCD.drawBitmap(0, i-24, The_End, 84, 24); myGLCD.update(); delay(100); } myGLCD.setFont(SmallFont); myGLCD.print("Runtime (ms):", CENTER, 32); myGLCD.printNumI(millis(), CENTER, 40); myGLCD.update(); for (int i=0; i<5; i++) { myGLCD.invert(true); delay(1000); myGLCD.invert(false); delay(1000); } }

The Video

Nokia 5110 LCD Arduino UNO

That's all!