Inside Panoramas / Cylindrical Textures From Real Objects

by eric1000 in Circuits > Art

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Inside Panoramas / Cylindrical Textures From Real Objects

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taking 360 degree panoramas from turning the camera to the middle, not outside.

here i have a small toy car which is standing in the middle of a slow moving turntable.
(1round / 30sec)

The Object

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i placed the car in the middle of a turntable which is turned slowly by a motor from a "disco mirror ball".
the video camera (mini-dv) captures the car as it turns.

with 25 Pictures/Sec and a turning-time from 30 sec i end with 750 pictures.
(copy the DV-film via firewire from the camera and splice him into single images with your favourite movie-tool)

Pixel Crunching (or) the Fun Part...

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this is the fun part.

now you have 750 images.

take the middel row of pixels from each of the 750 pictures and adjoin them to a new picture.
this should now be 750 pixel wide.

and it should be looking some like that.

Same Source, Different Slice

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if you take the horizontal slice, it looks very different!

3-D!!

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if you dont only take the "middle" row but two slices some pixel apart, you even can make 3-d pictures with the correct depth from all sides at once.

red/cyan anaglyph view

Other Objects

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some other objects i did.

the duck was fun as a border and the sticky tape dispenser is a bit animated.

many fun things you can do. ;-)

hope you have fun watching this instructable.
i had much taking and sliceing the pictures.

greetings...
...eric1000