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Libraries \ LiquidCrystal

Reference for Wiring version 1.0 Build 0100+ If you have a previous version, use the reference included with your software. If see any errors or have any comments, let us know.

Class | LiquidCrystal
Name |

### clear()

Examples |
    #include "LiquidCrystal.h"

    LiquidCrystal myDisplay = LiquidCrystal(0,1,2,2);
    int a = 0;

    void setup()
    {

    }

    void loop()
    {
      myDisplay.clear();
      myDisplay.home();
      myDisplay.print("Variable a is: ");
      myDisplay.setCursor(16, 0);
      myDisplay.print(a);
      a = a + 1;
      delay(200);
    }
Description | The clear() method clears the LCD screen.
Syntax |
    display.clear()
Parameters |

display | The LiquidCrystal object

Returns | None
Usage | Application

Updated on July 07, 2011 11:10:38pm PDT